Devlog 001
ÆON:ULTRA » Devlog
The first demo for Project Aeon, now called AEON DRIVE is available for public play-testing. There are currently 2 stages ready, of the planned 6. This project has been developed in SHMUP Creator, a highly specialized game engined perfectly suited for danmaku style projects. The key to a good danmaku is excellent pacing, there for I will continue to refine and play test the levels I design to make sure everything flows perfectly.
Things That Need To Be Done
- Enemy Graphic Asset Design (For Stages 3, 4, 5, & 6)
- Gameplay Wallpaper Design (For Stages 1, 3, 4, 5, & 6)
- Stage Intro Card Graphics (For Stages 3, 4, 5, & 6)
- Stage Music Production (For Stages 3, 4, 5, & 6)
- Overall Game Polish
- Level Play-Testing
- Level Design (For Stages 3, 4, 5, & 6)
- Boss Design (For Stages 3, 4, 5, & 6)
- Boss Music Production
- Opening Cutscene
- Ending Cutscene
- Even More Play-Testing!
- More Polish!!
This project has been in production for about 3 months so far, and I'm hoping to have it finish before the end of this year (2023). Thank you for your interest in this project, that's all for now.
Get ÆON:ULTRA
ÆON:ULTRA
Arcade Bullet Hell Action | だんまくdanmaku
Status | In development |
Author | ÆON.STUDIOS |
Genre | Action, Shooter |
Tags | Bullet Hell, danmaku, Shoot 'Em Up, Space |
More posts
- Devlog 003Oct 07, 2023
- Devlog 002Jun 01, 2023
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