Devlog 003


Patch Notes

- Enemy Bullets Have Been Redesigned

- Player Bullets Have Been Redesigned

- Added Highway Parallax Graphics To Stage 1

- Enemies/Hazards Have A White Outline

- Player Sprite Has A Purple Outline For Increased Visibility

- Player Sprite Has HUD/UI Element For Increased Visibility

- Green Medium Fighter now Has Missile Burst Shots

- Mode Select Added

- Cease Fire Zone Added At Lower 25% Of Screen

- Aeon Drive Mode Now Charges Based On Shot Hit, Instead Of Enemy Destroyed

- Aeon Drive Bonus Crystal Shards Now Must Be Manually Collected

- Misc. Bug Fixes

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Comments

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These are great, thanks!